To explore the appeal of demonstrations with deliberately slow camera movements and epic reveals designed to draw us into myriad worlds without ever representing the actual pace or even content of games we’ll come to play. E3 demos can so often be canned and awkward, filled with false chatter and overblown set pieces that seldom represent the finished product, so honesty like this will always be refreshing to me.īut I want to go back even further. It could have flown off the handle, but choosing to have fun with its own unfortunate mistake meant we were able to embrace it just as much. Naughty Dog even shipped the game with a trophy paying homage to this moment, rewarding players with a tongue-in-cheek accolade for refusing to move as the chapter begins. We eventually saw the demo unfold, but not before this awkward start was burned into our brains.
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